Sometimes when you make a Metarig for your character the rig doesn’t want to generate the Rigify rig. Refresh-a Rig recreates your custom Rigify Metarig rig with a fresh Metarig. The script sets missing bones aside so they are not
Tutorial time! Retargeting animations in Unreal Engine from the Epic Skeleton to a smaller rig with the same hierarchy.
Working on a fighter/pod for #AstroGoats. The “wings” move into position when landing, flying and in hyperspeed. The rotating movement is the defense mode. #b3d #ue4 #darkwave #synthwave #newretrowave #scifi
The word is out, AstroGoats are coming. I have the honour to do all the animation for this awesome synthwave group. Enjoy, more soon!
As you may have noticed Blender 2.80 is released. And what an improvement it has been. “Blender 2.80 features a redesigned user interface that puts the focus on the artwork that you create. A new dark theme and modern icon
I have been thinking about getting a cheap second hand Kinect for Mocap purposes for a while and this week I got a the first verion for 6 euro and a cable to connect it to my PC for 12
When watching some New Retro Wave channels on Youtube I got inspired to build this one. All in Blender of course. Based on: https://bit.ly/2LL2nYf (artist?). 4K version: https://bit.ly/2LL2nYf Music: The Enigma TNG https://bit.ly/2LJvF9Q
I haven’t been posting for a while because I was busy setting up a new company profile. I’m focusing more on art and less on making games. I have been thinking a lot about what to do with my future career
When using Blender3d I sometimes find a method on the interweb or figure something out that I need to remember or store somewhere. Instead of keeping a secret notebook I post it here so it can help you as well. This